CG props
(and other small builds)

Lamp - Built and textured entirely in 3DS and was my first 3D project. As per specification, it uses several techniques in it's construction from extrusion to lofting. It was later animated.

 

 

Chair and 'JS' bottle - built in 3DS, textured using photoshop, composited in After Effects (see physical props for more)

The chair was modeled directly off those found in our SU

Both almost exclusivly use extrustion modeling - the holes in the chair being booleand for ease.

-texture maps-

Label Texture

(coming soon)